New Round allows you to play rounds of varying difficulty and missions.
There are a total of 4 difficulties at the moment:
Easy
- The special resources drop is reduced to 1/4 and only bosses drop them.
- The health, damage and exponential grow is reduced to 1/4.
- Gems are only collected for every 25 rounds.
Normal
- Both bosses and big enemies drop special resources.
- The health, damage and exponential grow is equivalent to *1.
- Gems are collected for every 10 rounds.
Hard
- Both bosses and big enemies drop special resources equivalent to *4.
- The health, damage and exponential grow is equivalent to *3.
- Gems are collected for every 5 rounds.
Insane (unlocked after soft resetting to tier 2)
- Both bosses and big enemies drop special resources equivalent to *8.
- The health, damage and exponential grow is random.
- Gems are collected for every 2 rounds.